Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Terror Grenade

This brightly colored device releases a terrifying display of images and sounds upon impact. Each creature in the area must succeed at a Will save or become frightened for 1d4 rounds. If a creature fails the check by 5 or more, they are instead panicked for 1 round. This effect has the emotion, fear, and mind-affecting traits.

Terror Grenade, II

Source Starfinder Enhanced pg. 167
Level 15; Price 17,750
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (20 ft., see text)

Terror Grenade, I

Source Starfinder Enhanced pg. 167
Level 11; Price 3,780
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (20 ft., see text)