Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Stormcaller

Some barathu researchers who intensively study the titanic lightning storms found on their home world become obsessed with the phenomenon. The efforts of such scientists led to the creation of the stormcaller, a living weapon that generates a line of electricity originating not from the wielder but from a single point within the weapon’s relatively short range. Like most barathu creations, stormcallers are living creatures, and their massive shells are large enough to require two hands to wield, aided by the stormcaller wrapping its translucent tentacles around the user’s appendages. Sheet and ribbon stormcallers are powerful weapons in their own right, while rocket and smooth-channel stormcallers can summon electrical currents that live up to the weapons’ namesake.

Shock Weapons

Shock weapons emit powerful electrical blasts that can damage and potentially stun enemies. Ranged versions use a low-power laser to direct these weapons’ electrical arcs. Electrical blasts can also leap to adjacent targets, making the weapons well suited for stunning groups of enemies. In general, tempest shock weapons are the most powerful, followed in descending order by storm, aurora, and static shock weapons.

Stormcaller, Rocket

Source Starfinder Armory pg. 48
Level 13; Price 57,000
Hands 2; Proficiency Heavy
Damage 4d8 E; Range 60 ft.; Critical
Capacity 40 charges; Usage 5
Bulk 2; Special flexible line, living, unwieldy

Stormcaller, Sheet

Source Starfinder Armory pg. 48
Level 2; Price 1,100
Hands 2; Proficiency Heavy
Damage 1d8 E; Range 30 ft.; Critical
Capacity 20 charges; Usage 5
Bulk 2; Special flexible line, living, unwieldy

Stormcaller, Ribbon

Source Starfinder Armory pg. 48
Level 7; Price 7,700
Hands 2; Proficiency Heavy
Damage 2d8 E; Range 40 ft.; Critical
Capacity 40 charges; Usage 5
Bulk 2; Special flexible line, living, unwieldy

Stormcaller, Smooth-Channel

Source Starfinder Armory pg. 48
Level 18; Price 440,000
Hands 2; Proficiency Heavy
Damage 8d8 E; Range 60 ft.; Critical
Capacity 40 charges; Usage 5
Bulk 2; Special flexible line, living, unwieldy