Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Shirren-Eye Rifle

Shirren-eye rifles are named for their compound sights, which resemble the eyes of the insectile race, but are rarely manufactured by shirren companies. Shirren-eye rifles are extremely accurate and favored by snipers and sharpshooters.

Projectile Weapons

Projectile weapons fire solid rounds, such as bullets or rockets. While projectile weapons are relatively antiquated, they provide serviceable firepower at a reasonable price to many travelers and traders.

Shirren-Eye Rifle, Advanced

Source Starfinder Core Rulebook pg. 178
Level 8; Price 9,350
Hands 2; Proficiency Sniper
Damage 2d10 P; Range 70 ft.; Critical
Capacity 4 rounds; Usage 1
Bulk 2; Special analog, sniper (500 ft.), unwieldy

Shirren-Eye Rifle, Tactical

Source Starfinder Core Rulebook pg. 178
Level 2; Price 755
Hands 2; Proficiency Sniper
Damage 1d10 P; Range 70 ft.; Critical
Capacity 1 round; Usage 1
Bulk 1; Special analog, sniper (250 ft.), unwieldy

Shirren-Eye Rifle, Elite

Source Starfinder Core Rulebook pg. 178
Level 13; Price 54,000
Hands 2; Proficiency Sniper
Damage 4d10 P; Range 80 ft.; Critical
Capacity 6 rounds; Usage 1
Bulk 2; Special analog, sniper (750 ft.), unwieldy

Shirren-Eye Rifle, Paragon

Source Starfinder Core Rulebook pg. 178
Level 16; Price 147,200
Hands 2; Proficiency Sniper
Damage 6d10 P; Range 80 ft.; Critical
Capacity 6 rounds; Usage 1
Bulk 1; Special analog, sniper (1000 ft.), unwieldy

Shirren-Eye Rifle, Warpshot

Source Starfinder Core Rulebook pg. 178
Level 20; Price 740,800
Hands 2; Proficiency Sniper
Damage 10d10 P; Range 80 ft.; Critical
Capacity 4 rounds; Usage 1
Bulk 1; Special analog, sniper (1000 ft.), unwieldy