Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Shell Knuckles

This bulky glove fits over the user’s hand, with reinforced plates covering the knuckles. When the weapon connects with a target, the kinetic force fires scattergun shells into the target and deal impressive bludgeoning damage. Mercenaries favor these weapons for fighting at close quarters, and pirates sometimes use them to make their punches all the more dramatic. Shell knuckles are available in tactical, advanced, elite, and paragon models.

Shell Knuckles, Tactical

Source Starfinder Armory pg. 53
Level 6; Price 4,050
Hands 1; Proficiency Basic Melee
Damage 3d4 B; Critical
Bulk L; Special analog, shells (1; usage 1)

Shell Knuckles, Advanced

Source Starfinder Armory pg. 53
Level 12; Price 32,500
Hands 1; Proficiency Basic Melee
Damage 4d8 B; Critical
Bulk L; Special analog, shells (2; usage 2)

Shell Knuckles, Elite

Source Starfinder Armory pg. 53
Level 16; Price 151,000
Hands 1; Proficiency Basic Melee
Damage 10d8 B; Critical
Bulk L; Special analog, shells (3; usage 3)

Shell Knuckles, Paragon

Source Starfinder Armory pg. 53
Level 20; Price 525,000
Hands 1; Proficiency Basic Melee
Damage 14d8 B; Critical
Bulk L; Special analog, shells (4; usage 4)