Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Shadow Chains

Worshipers of Zon-Kuthon developed the first shadow chains using cutting-edge heat-transfer technology, but outsiders rapidly reverse-engineered the weapons, constructing functional facsimiles from their own tech. Shadow chains’ links rapidly absorb heat, while their heavily insulated handle protect their wielders from direct exposure to the freezing darkness. Many adherents of the Midnight Lord make use of the follower, acolyte, and penitent shadow chains, while only the most devout can afford the more powerful ecclesiastic and devotional shadow chains.

Cryo Weapons

Cryo weapons generate blasts of supercooled gas that can damage or incapacitate a target. The gas is kept within a charged cryochamber attached to the weapon. While primitive models simply sprayed these freezing chemicals like a flamethrower, modern models use a containment beam to deliver deadly frozen particles to targets at impressive ranges. Most cryo weapons automatically replenish their reservoirs of reactive chemicals by drawing and processing various gases from the atmosphere, needing only batteries to maintain their ammunition supply.

One of the most popular lines of cryo weapons are zero weapons, including zero cannons, pistols, and rifles. In common parlance, avalanche-class cryo weapons are the coldest and most dangerous, followed in descending order by blizzard-class, hailstorm-class, and frostbite-class cryo weapons.

Shadow Chains, Penitent

Source Starfinder Armory pg. 35
Level 10; Price 18,800
Hands 2; Proficiency Advanced Melee
Damage 5d4 C; Critical bind
Bulk 2; Special analog, disarm, reach, trip

Shadow Chains, Follower

Source Starfinder Armory pg. 35
Level 1; Price 390
Hands 2; Proficiency Advanced Melee
Damage 1d3 C; Critical bind
Bulk 2; Special analog, disarm, reach, trip

Shadow Chains, Acolyte

Source Starfinder Armory pg. 35
Level 7; Price 6,800
Hands 2; Proficiency Advanced Melee
Damage 3d4 C; Critical bind
Bulk 2; Special analog, disarm, reach, trip

Shadow Chains, Ecclesiastic

Source Starfinder Armory pg. 35
Level 14; Price 76,800
Hands 2; Proficiency Advanced Melee
Damage 9d4 C; Critical bind
Bulk 2; Special analog, disarm, reach, trip

Shadow Chains, Devotional

Source Starfinder Armory pg. 35
Level 18; Price 261,000
Hands 2; Proficiency Advanced Melee
Damage 9d8 C; Critical bind
Bulk 2; Special analog, disarm, reach, trip