Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Polarity Wire

This gauntlet houses coiled wire tipped with a sturdy needle. When triggered, the gauntlet launches the needle toward a target, channeling a deadly shock along the wire a split second later. After this, the gauntlet rapidly recoils the tethered needle in preparation for additional attacks. Due to the weapon’s design, a polarity wire can’t attack targets beyond its first range increment.

Shock Weapons

Shock weapons emit powerful electrical blasts that can damage and potentially stun enemies. Ranged versions use a low-power laser to direct these weapons’ electrical arcs. Electrical blasts can also leap to adjacent targets, making the weapons well suited for stunning groups of enemies. In general, tempest shock weapons are the most powerful, followed in descending order by storm, aurora, and static shock weapons.

Polarity Wire, Tempest

Source Tech Revolution pg. 61
Level 17; Price 232,000
Hands 1; Proficiency Small Arms
Damage 8d4 E & P; Range 40 ft.; Critical Electrocute AR
Capacity 20 charges ; Usage 1
Bulk L; Special Injection, integrated (1 slot)

Polarity Wire, Static

Source Tech Revolution pg. 61
Level 2; Price 580
Hands 1; Proficiency Small Arms
Damage 1d3 E & P; Range 30 ft.; Critical Electrocute AR
Capacity 20 charges ; Usage 1
Bulk L; Special Injection, integrated (1 slot)

Polarity Wire, Aurora

Source Tech Revolution pg. 61
Level 7; Price 5,750
Hands 1; Proficiency Small Arms
Damage 2d4 E & P; Range 30 ft.; Critical Electrocute AR
Capacity 20 charges ; Usage 1
Bulk L; Special Injection, integrated (1 slot)

Polarity Wire, Storm

Source Tech Revolution pg. 61
Level 12; Price 32,800
Hands 1; Proficiency Small Arms
Damage 4d4 E & P; Range 40 ft.; Critical Electrocute AR
Capacity 20 charges ; Usage 1
Bulk L; Special Injection, integrated (1 slot)