Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Nanite Pistol

These pistols were designed as extraction tools, providing disaster relief workers a reliable way to melt debris or disintegrate doors. Infamous for inflicting gruesome scars when used on living targets, nanite pistols have become a favored sidearm for the messiest of assassins.

Nanite Pistol, Tinker-class

Source Tech Revolution pg. 61
Level 9; Price 13,300
Hands 1; Proficiency Small Arms
Damage 1d4 A; Range 30 ft.; Critical
Capacity 10 nanites ; Usage 1
Bulk L; Special Deconstruct 2d4

Nanite Pistol, Scrapper-class

Source Tech Revolution pg. 61
Level 11; Price 25,200
Hands 1; Proficiency Small Arms
Damage 1d6 A; Range 30 ft.; Critical
Capacity 10 nanites ; Usage 1
Bulk L; Special Deconstruct 3d4

Nanite Pistol, Engineer-class

Source Tech Revolution pg. 61
Level 14; Price 72,000
Hands 1; Proficiency Small Arms
Damage 1d8 A; Range 30 ft.; Critical Wound
Capacity 10 nanites ; Usage 1
Bulk L; Special Deconstruct 4d4

Nanite Pistol, Artificer-class

Source Tech Revolution pg. 61
Level 19; Price 555,000
Hands 1; Proficiency Small Arms
Damage 1d10 A; Range 30 ft.; Critical Wound
Capacity 10 nanites ; Usage 1
Bulk L; Special Deconstruct 5d4