Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
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Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Meduza Grenade

Once armed, this grenade rapidly unfolds into a hand-sized, glowing jellyfish. On impact, the grenade hurls tendrils of stinging cells throughout its area. When thrown underwater, the jellyfish contracts its bell and jets toward its target.

Meduza Grenade, II

Source Interstellar Species pg. 119
Level 7; Price 920
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (2d6 A & S, corrode 1d6, 10 ft.), hydrodynamic

Meduza Grenade, I

Source Interstellar Species pg. 119
Level 3; Price 240
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (1d6 A & S, corrode 1d4, 5 ft.), hydrodynamic

Meduza Grenade, III

Source Interstellar Species pg. 119
Level 13; Price 7,200
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (5d6 A & S, corrode 3d6, 15 ft.), hydrodynamic

Meduza Grenade, IV

Source Interstellar Species pg. 119
Level 17; Price 36,000
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (10d6 A & S, corrode 5d6, 15 ft.), hydrodynamic