Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Disintegrator Rifle

Rather snub nosed compared to other longarms, a disintegrator rifle is heavier than it looks due to the row of round energygenerating compartments atop its frame. These compartments generate enough energy for the weapon to liquefy enemies’ bodies. Well-connected customers can purchase liquidator, decimator, executioner, and eradicator disintegrator rifles.

Disintegrator Weapons

Available as pistols (small arms), rifles (longarms), and cannons (heavy weapons), these powerful weapons are often referred to by the more scientific term “high-energy proton decouplers,” as they produce streams of energized fields that corrode and break down matter much like subatomic acid would. However, since their effects appear to turn metal to slag, plastic to vapor, and flesh to goo, they’re commonly known as “disintegrators.” Devourer cultists particular revere disintegrators because the weapons slough away their enemies’ flesh.

Disintegrator Rifle, Decimator

Source Starfinder Dead Suns Adventure Path pg. 240, Starfinder #2: Temple of the Twelve pg. 52, Starfinder Armory pg. 36
Level 11; Price 29,000
Hands 2; Proficiency Longarms
Damage 3d10 A; Range 30 ft.; Critical corrode 2d6
Capacity 40 charges; Usage 4
Bulk 2; Special

Disintegrator Rifle, Liquidator

Source Starfinder Dead Suns Adventure Path pg. 240, Starfinder #2: Temple of the Twelve pg. 52, Starfinder Armory pg. 36
Level 6; Price 4,750
Hands 2; Proficiency Longarms
Damage 1d20 A; Range 30 ft.; Critical corrode 1d6
Capacity 40 charges; Usage 4
Bulk 2; Special

Disintegrator Rifle, Executioner

Source Starfinder Dead Suns Adventure Path pg. 240, Starfinder #2: Temple of the Twelve pg. 52, Starfinder Armory pg. 36
Level 16; Price 210,000
Hands 2; Proficiency Longarms
Damage 5d10 A; Range 30 ft.; Critical corrode 3d6
Capacity 80 charges; Usage 8
Bulk 2; Special

Disintegrator Rifle, Eradicator

Source Starfinder Dead Suns Adventure Path pg. 240, Starfinder Armory pg. 36, Starfinder #2: Temple of the Twelve pg. 52
Level 20; Price 745,000
Hands 2; Proficiency Longarms
Damage 5d20 A; Range 30 ft.; Critical corrode 4d6
Capacity 80 charges; Usage 8
Bulk 2; Special