Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Digitizer Rifle

These usually gaudy weapons likely manifested within some virtual reality or were created by cultures locked in digital simulations. Digitizer weapons use standard batteries and insistently announce (sometimes in long-forgotten languages) that they require more ammunition whenever the battery is reduced below 20% its total capacity.

Digitizer Rifle, Gold

Source Tech Revolution pg. 65
Level 14; Price 65,000
Hands 2; Proficiency Longarms
Damage 5d8 So; Range 80 ft.; Critical digitize 2d8
Capacity 80 charges ; Usage 4
Bulk 1; Special Bright, professional (vidgamer), relic

Digitizer Rifle, Silver

Source Tech Revolution pg. 65
Level 8; Price 8,000
Hands 2; Proficiency Longarms
Damage 2d8 So; Range 80 ft.; Critical digitize 1d8
Capacity 40 charges ; Usage 2
Bulk 1; Special Bright, professional (vidgamer), relic

Digitizer Rifle, Holofoil

Source Tech Revolution pg. 65
Level 20; Price 900,000
Hands 2; Proficiency Longarms
Damage 10d8 So; Range 160 ft.; Critical digitize 4d8
Capacity 100 charges ; Usage 5
Bulk 1; Special Bright, professional (vidgamer), relic