Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Coolant Sprayer

Coolant sprayers were designed following the principles of a flamethrower, but with an eye more toward hindrance than sheer damage. Experts can easily identify a coolant sprayer by the bulky insulation surrounding the sprayer’s coolant reservoir. The weapon expels a cone of activated coolant that stiffens and freezes living tissue. While not harmless, the effect is somewhat less deadly than most energy weapons. Hiemal, algid, glacial, and isothermal coolant sprayers all function in similar ways, though their destructive potential varies from one model to another.

Cryo Weapons

Cryo weapons generate blasts of supercooled gas that can damage or incapacitate a target. The gas is kept within a charged cryochamber attached to the weapon. While primitive models simply sprayed these freezing chemicals like a flamethrower, modern models use a containment beam to deliver deadly frozen particles to targets at impressive ranges. Most cryo weapons automatically replenish their reservoirs of reactive chemicals by drawing and processing various gases from the atmosphere, needing only batteries to maintain their ammunition supply.

One of the most popular lines of cryo weapons are zero weapons, including zero cannons, pistols, and rifles. In common parlance, avalanche-class cryo weapons are the coldest and most dangerous, followed in descending order by blizzard-class, hailstorm-class, and frostbite-class cryo weapons.

Coolant Sprayer, Glacial

Source Starfinder Armory pg. 34
Level 12; Price 41,000
Hands 2; Proficiency Heavy
Damage 2d6 C; Range 40 ft.; Critical staggered
Capacity 40 charges; Usage 4
Bulk 3; Special blast, entangle (2d4 rounds), unwieldy

Coolant Sprayer, Hiemal

Source Starfinder Armory pg. 34
Level 3; Price 1,600
Hands 2; Proficiency Heavy
Damage 1d4 C; Range 20 ft.; Critical staggered
Capacity 40 charges; Usage 4
Bulk 3; Special blast, entangle (1d4 rounds), unwieldy

Coolant Sprayer, Algid

Source Starfinder Armory pg. 34
Level 7; Price 7,400
Hands 2; Proficiency Heavy
Damage 1d6 C; Range 30 ft.; Critical staggered
Capacity 40 charges; Usage 4
Bulk 3; Special blast, entangle (1d4 rounds), unwieldy

Coolant Sprayer, Isothermal

Source Starfinder Armory pg. 34
Level 17; Price 290,000
Hands 2; Proficiency Heavy
Damage 3d6 C; Range 40 ft.; Critical staggered
Capacity 40 charges; Usage 4
Bulk 3; Special blast, entangle (2d4 rounds), unwieldy