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Downtime Rules
Chapter 2: Starship Combat
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Squadron Combat
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Squadron Minor Crew Actions
Swift Kick (Engineering Phase, Minor)
Source
Starship Operations Manual pg. 56
With swift, physical encouragement, you can force a failing system to ignore its recent damage. If you succeed at an Engineering check (DC = 15 + 1-1/2 × your starship’s tier), you can select one system; that system is treated as if its critical damage condition were one step less severe for the rest of the round (wrecked becomes malfunctioning, malfunctioning becomes glitching, and a glitching system functions as if it had taken no critical damage). This check isn’t modified by penalties from critical damage to the power core; however, you can’t affect a particular system with the swift kick action more than once per combat.