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Downtime Rules
Chapter 2: Starship Combat
/
Starship Chases
/
Chase Rounds
/
Obstacles
False Alarm (Captain, Chief Mate)
Source
Starship Operations Manual pg. 44
A failing sensor or damaged system sounds a distracting alarm or even impedes the normal function of other systems, requiring someone to turn it off—or possibly even destroy it.
Failure:
The crew’s next chase action check takes a –1 penalty.