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All Rules
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Downtime Rules
Narrative Starship Combat
/
Crew Actions
/
Captain Actions
Give Orders
Source
Starfinder Enhanced pg. 179
Your orders could spell the difference between life and death for you and your crew.
Preferred Skills:
Any.
Effect:
Choose an allied crew member who has already taken a crew action this round and attempt a skill check against your ship’s Hard DC (regardless of the skill used). If you succeed, that crew member can take a second action this round.
Resolve:
By spending 1 Resolve Point, the targeted crew member receives a +2 bonus to the skill check on their second action.