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Downtime Rules
Spells
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Rituals
Rituals
Source
Galactic Magic pg. 91
The following Rituals are just a sampling of the many that exist in the galaxy.
Reading Ritual Descriptions
Source
Galactic Magic pg. 91
Each ritual is listed in alphabetical order by name. The ritual’s level is noted after its name.
Script
lists all the actions required to perform the ritual in order. Required skills, saving throws, sacrifices, or other activities are listed in parentheses, followed by the consequence for failure. If the ritual can be performed at variable level, each level with its own script, “varies” is listed here.
Assistants
indicates the number of assistants that must assist the leader in the ritual. If assistants are optional, the entry here is “any.” The maximum number of assistants is limited to the leader’s ranks in Mysticism.
Round Length
notes the length of time represented by a single ritual round.
The description of the ritual follows; unless otherwise noted, “you” in a ritual description refers to the ritual leader.
Other Summoning Rituals
Source
Galactic Magic pg. 93
There are many variations on the summoning ritual, including rituals to summon angels, daemons, demons, fey, oni, velstracs, or other extraplanar beings. Most work identically to summon elemental with a few notable exceptions. First, most outsiders are more intelligent than elementals, and so their initial attitude is more likely to be unfriendly (though a devil might pretend to be friendly for its own purposes). Second, when a ritualist fails a ritual action that inflicts damage, that damage has a type appropriate to the plane the summoned creature comes from. For example, summoning a devil is likely to inflict fire damage. If no damage type is appropriate, the damage has no type. Summoning rituals can differ from the usual script and results in other, more specific ways; a wise ritualist learns all they can about the spell and the creature summoned before attempting the ritual!