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Downtime Rules
Charter Development
Using The Map
Source
Starfinder #40: Planetfall pg. 43
Every charter needs a hex map, probably provided by your GM. Hexes on a map are usually associated with one of the following terrain types: aquatic, desert, forest, hill, marsh, mountain, or plains. Your settlement begins in a single hex, assigned by the GM or chosen from a number of possible landing sites. Mark your initial settlement on the map. As your charter grows, you’ll claim hexes, build projects, and add settlements, and you should track this expansion on your map. Sometimes your charter will lose one or more hexes, typically due to Unrest or because you chose to abandon the hex. When you lose a hex, you lose any projects or settlements assigned to it, so remove them from your map.