Emergency WorkersSource Interstellar Species pg. 162 Emergency workers administer medical care, handle hazardous materials, evacuate disaster victims, and provide myriad other services in the wake of tragedy. They can be selfless idealists, exhausted municipal workers, or mercenaries who don’t lift a finger unless they’re under contract. Whatever their motivations, emergency workers are capable, resourceful, and tough, able to work long hours under difficult conditions. Aliens in the "Emergency Workers" FamilySource Interstellar Species pg. 162Enercopter Pilot CR 9XP 6,400 Worlanisi CG Small humanoid (worlanisi) Init +6; Senses darkvision 60 ft., low-light vision; Perception +22
DefenseHP 135 EAC 22; KAC 23 Fort +10; Ref +8; Will +12; –1 vs. mind-affecting effects Weaknesses psychic reverbOffenseSpeed 30 ft., climb 20 ft., fly 60 ft. (average) Melee buzzblade dueling sword +17 (2d6+12 S) Ranged screamer decoupler +19 (1d10+9 A; critical demoralize) Offensive Abilities lucky stuntStatisticsSTR +3; DEX +6; CON +0; INT +4; WIS +0; CHA +1 Skills Bluff +17, Computers +22, Engineering +22, Piloting +22, Stealth +17 Languages Common, Worlanisi, up to 4 others; limited telepathy 60 ft. Other Abilities multiarmed (4) , worlanisi gamble , worlanisi luck Gear d-suit III (forcepack), buzzblade dueling sword with 1 battery (20 charges), screamer decoupler with 2 batteries (40 charges each), mk 3 serum of healing; Augmentations advanced darkvision capacitorsSpecial AbilitiesLucky Stunt (Ex) When performing a vehicle stunt, an enercopter pilot rolls the Piloting check twice and uses the better result. DescriptionWhen disaster strikes beyond reach of intact infrastructure, aerial support is crucial to delivering supplies, surveying damage, and extracting survivors. Enercopter pilots are airborne daredevils who brave narrow landing zones, hazardous weather, and live fire to save lives. Although the stat block below doesn’t include a vehicle, these pilots are typically encountered with a recon enercopter (Armory 138).
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